THE DEV-LOG

DISCOVER HOW WE MAKE OUR GAMES!

2025

How to sustainably manage a team of 70+ developers across the globe?

DEV-LOG #13

Behind the scenes of managing Serious Point Games' workforce - an reformated extract from our CTO. First discussed on the Indie Hour Talk on the 14th of March 2025.

2024

JUST AS A HEADS UP... THE BELOW MAY BE DATED.

INVESTIGATE HOW WE BRING OUR CHARACTERS TO LIFE WITH CODE, A BIT OF 3D MAGIC AND SOME HOPE!

DEV-LOG #12

Discover how we're utilising Blend Shapes with custom code to create more engaging characters that reflect their narrative personality!

BRINGING CHARACTERS TO LIFE WITH ART!

DEV-LOG #11

Discover how the SPG team crafts our characters- from art concepts to character texturing and animation. Trust us, you don't want to miss the industry processes and tips in this one.

HOW WE IMPLEMENT AUDIO IN THE SKI LODGE MURDER!

DEV-LOG #10

Explore how the SPG team handles audio implementation methods and practices for maximum impact in the Ski Lodge Murder.

THE ART OF DIALOGUE

DEV-LOG #9

Explore how the SPG team handles the complex world of crafting a compelling story in the 1970s!

BUILDING ENVIRONMENTS THAT MATTER

DEV-LOG #8

Triangles or Circular archways? The seemingly meaningless environment question that makes all the different. Explore how in this blog post!

MAXIMISING EFFICIENCY IN GAME DEVELOPMENT

DEV-LOG #7

A deep dive into how we handle a multi-year long project, with tens of thousands of assets...

THE IMPORTANCE OF AUDIO IN VR

DEV-LOG #6

Learn the importance of audio within the space of a VR game and how it applied to the SKM!

ARE YOU PLANNING A MURDER? WE DON'T JUDGE..

DEV-LOG #5

Explore how we create a class who dunnit it murder mystery set in the 1970s, from the character to the plot and lore!

TOON SHADING!

DEV-LOG #4

I'm sure you have seen ultra-realistic graphics and comic book styles in games, but what makes a game "toon" shaded. Explore the concepts and find out how we use toon shading in our 1970s detective noir game!

RESEARCH, RESEARCH AND A BIT MORE! (PRE-PRODUCTION)

DEV-LOG #3

Learn how our creative journey back to the vibrant 1970s went!

In our latest blog post, we're peeling back the curtain to reveal the core ideas shaping our newest game- The Ski Lodge Murders.

ESTABLISHING INFLUENCES!

DEV-LOG #2

Learn how influences impacted the ideation of 'The Ski Lodge Murder'; the second case in a 1970s VR/PC Detective Franchise.

LET'S MAKE A GAME!

DEV-LOG #1

Starting off as a small group working on their Final Major Project at university; we asked ourselves... how can we work on a long-term project that goes past academia?