Serious Point Games Dev-log #2: Essential Tips for Hosting a Successful Game Jam
With our Pixel-Horror Game Jam at a close, we reflect over some mistakes we made along the way!
By Amanda Clouse.
October 08, 2024
Serious Point Games Dev-log #1: Trello Alternatives for Game Developers!
With Trello capping workspaces at 10 users, indie studios are feeling the pinch. Let's uncover some top alternatives!
By Amanda Clouse.
HOSTED BY US!
July 23, 2024
Ski Lodge Murder Dev-log #12: Bringing Characters To Life With Code
Discover how we're utilising Blend Shapes with custom code to create more engaging characters that reflect their narrative personality!
July 12, 2024
Ski Lodge Murder Dev-log #11: Bringing Characters To Life With Art
Discover how the SPG team crafts captivating characters- from art concepts to character texturing and animation. Trust us, you don't want to miss the industry processes and tips in this one.
Explore how the SPG team handles audio implementation methods and practices for maximum impact in the Ski Lodge Murder.
June 28, 2024
Ski Lodge Murder Dev-log #9: The Art of Dialogue
Explore how the SPG team handles the complex world of crafting compelling story and narrative telling!
June 21, 2024
Ski Lodge Murder Dev-log #8: Building an Environment
Triangles or Circular archways? The seemingly meaningless environment question that makes all the difference. Explore how in this blog post.
June 13, 2024
Ski Lodge Murder Dev-log #7: Maximising Efficiency in
Game Development
A deep dive into weekly stand-ups and agile methodology - the playbook for success behind our studio's fast-paced production.
June 6, 2024
Ski Lodge Murder Dev-log #6: Importance of Audio in VR
Learning the importance of audio within the space of a VR game and how it applies to our game.
May 30, 2024
Ski Lodge Murder Dev-log #5: Planning A Murder?
Explore how we create a classic who dunnit murder mystery set in the 1970s, from the characters, plot and lore!
May 23, 2024
Ski Lodge Murder Dev-log #4: Toon Shading!
I'm sure you have seen ultra-realistic graphics and comic book styles in games, but what makes a game "toon" shaded. Explore the concepts and find out how we use toon shading in our 1970s detective noir game!
May 16, 2024
Ski Lodge Murder Dev-log #3: Pre-Production
Learn how our creative journey back to the vibrant 1970s went!
In our latest blog post, we're peeling back the curtain to reveal the core ideas shaping our newest game- The Ski Lodge Murders.
Learn how influences impacted the ideation of 'The Ski Lodge Murder'; the second case in a 1970s VR/PC Detective Franchise.
May 2, 2024
Ski Lodge Murder Dev-log #1: Let's Make A Game!
Starting off as a small group working on their Final Major Project at Unversity; we asked ourself... how can we work on a long term project that goes past academia?