THE SPG DEV-LOG

DISCOVER HOW WE DEVELOP GAMES!

HOSTED BY MEDIUM!

October 31, 2024

Serious Point Games Dev-log #2: Essential Tips for Hosting a Successful Game Jam

With our Pixel-Horror Game Jam at a close, we reflect over some mistakes we made along the way!

By Amanda Clouse.

October 08, 2024

Serious Point Games Dev-log #1: Trello Alternatives for Game Developers!

With Trello capping workspaces at 10 users, indie studios are feeling the pinch. Let's uncover some top alternatives!

By Amanda Clouse.

HOSTED BY US!

July 23, 2024

Ski Lodge Murder Dev-log #12: Bringing Characters To Life With Code

Discover how we're utilising Blend Shapes with custom code to create more engaging characters that reflect their narrative personality!

July 12, 2024

Ski Lodge Murder Dev-log #11: Bringing Characters To Life With Art

Discover how the SPG team crafts captivating characters- from art concepts to character texturing and animation. Trust us, you don't want to miss the industry processes and tips in this one.

July 05, 2024

Ski Lodge Murder Dev-log #10: Audio Implementation

Explore how the SPG team handles audio implementation methods and practices for maximum impact in the Ski Lodge Murder.

June 28, 2024

Ski Lodge Murder Dev-log #9: The Art of Dialogue

Explore how the SPG team handles the complex world of crafting compelling story and narrative telling!

June 21, 2024

Ski Lodge Murder Dev-log #8: Building an Environment

Triangles or Circular archways? The seemingly meaningless environment question that makes all the difference. Explore how in this blog post.

June 13, 2024

Ski Lodge Murder Dev-log #7: Maximising Efficiency in

Game Development

A deep dive into weekly stand-ups and agile methodology - the playbook for success behind our studio's fast-paced production.

June 6, 2024

Ski Lodge Murder Dev-log #6: Importance of Audio in VR

Learning the importance of audio within the space of a VR game and how it applies to our game.

May 30, 2024

Ski Lodge Murder Dev-log #5: Planning A Murder?

Explore how we create a classic who dunnit murder mystery set in the 1970s, from the characters, plot and lore!

May 23, 2024

Ski Lodge Murder Dev-log #4: Toon Shading!

I'm sure you have seen ultra-realistic graphics and comic book styles in games, but what makes a game "toon" shaded. Explore the concepts and find out how we use toon shading in our 1970s detective noir game!

May 16, 2024

Ski Lodge Murder Dev-log #3: Pre-Production

Learn how our creative journey back to the vibrant 1970s went!

In our latest blog post, we're peeling back the curtain to reveal the core ideas shaping our newest game- The Ski Lodge Murders.

May 9, 2024

Ski Lodge Murder Dev-log #2: Establishing Influences

Learn how influences impacted the ideation of 'The Ski Lodge Murder'; the second case in a 1970s VR/PC Detective Franchise.

May 2, 2024

Ski Lodge Murder Dev-log #1: Let's Make A Game!

Starting off as a small group working on their Final Major Project at Unversity; we asked ourself... how can we work on a long term project that goes past academia?